Heroic is an Open Source Game Launcher for Linux, Windows and macOS. With this done, Legendary's "launch" function can simply replace theĪppName passed to Legendary if a DLC launch option is passed to it. "DLCLaunchOption" is new, and holds the AppName of a DLC to launch Only available option for anything non-Legendary. Its former shape is preserved in "BaseLaunchOption", which is still the "LaunchOption" is now an object with a type & type-specific properties. The latter is rather easy to implement, while the former requires Game with the parameters specified is supposed to launch the DLC If a DLC has the "AdditionalCommandLine" attribute set, launching the If a DLC has an executable set, that DLC is also launch-able through The game's metadata, launch options can also be added by the following: Legendary was a little more difficult: Other than the options listed in Launch options at all (so they just return an empty array). This required no changes, Amazon and sideloaded Games don't support The backend is now responsible for providing launch options. This de-couples the shape of "launchArguments" from this option, whichĪllows us to encode more detailed information in it (which will happen * Don't add the "-skip-version-check" flag in the Frontend New function (which will be required by the next commit) This also factors out the actual reading & parsing of the file into a * Legendary: Accept an AppName in `loadFile` Support Epic's launch-able addons/DLCs ( #3317 ) * Misc: Consolidate all InstallInfo into one type
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